Tassio Knop's profile

Sago Mini Train Adventure

Endless train ride game developed in Unity. 
Some challenges included:
- Handling the train track rendering: editor tools and custom mesh generation. 
- Writing a custom rainbow shader was a pleasant addition.
- Making the scenario loop while dynamically changing some assets
- Particle effects triggered by train position and velocity

When: 2019
Studio: Sago Mini
Software Development: Manuel Afonso, Tassio Knop
Play Designer: Melody Chen
Technical Project Manager: Nina Wong
Lead Artist: Katherine Diemert
Production Artist: Katherine Elliott
Animator: Yuliya Boublikova
Technical Director: John Park
Sound Designer: Danny Simmons
Studio Tech Lead: Luke Lutman
Sound Designer: Danny Simmons
Art Director: Aaron Leighton
Release Coordinator: Danielle Rainey
Head of Brand Strategy and Marketing: Teena Saur
Marketing Coordinator: Kavita Lahar
Senior Copywriter: Michelle Colistro
Senior Marketing Designer: Melanie Kimmett
Graphic Designer: Tristan Sory
More info can be found at: https://sagomini.com/apps/trains/
Sago Mini Train Adventure
Published:

Sago Mini Train Adventure

Published: